Freelance 3D Character Artist Job at Santa Barbara Games, United States

VmUyeHNCNy81cXlLSURnSlFxeDIyVm5Ka1E9PQ==
  • Santa Barbara Games
  • United States

Job Description

Santa Barbara Games is hiring a freelance 3D character artist to build our stylized, rig-ready protagonist for our upcoming survival crafting game, along with modular armor and facial expression systems. This is a fully remote contract role, scoped for a 6–8 week production timeline (roughly full-time), with a clear asset list and pre-approved concept art.

You’ll be delivering a clean, animation-ready character model with facial decal expressions, 4 variants total (facial structure, skin tone), 4 hairstyles, and 4 modular armor sets—all optimized for top-down camera readability and a cel-shaded rendering pipeline in Unity. The character and outfits should feel grounded and expressive, with strong silhouettes and clear emotional readability from a distance.

Full concepts for all characters and armor sets are complete and ready to work from.

About the Game

Between Forests is a stylized, top-down survival-exploration game about kids lost in a haunted, mythic forest. Players craft, explore, and try to survive nightfall as terrifying creatures emerge from the shadows. Think Tunic meets Don't Starve Together, with the visual style of Baldo or a Ghibli film.

We’re a small team of AAA veterans (EA, Riot, Bethesda, Amazon) building a vertical slice in Unity using a cel-shaded, painterly art direction.

What You’ll Create

You’ll deliver the following fully textured, rig-ready assets in a cel-shaded art style:

✅ 1x Base Character

  • Full-body model with modesty base layer (form-fitting white shirt and shorts)
  • Clean topology, rig-ready for biped animation
  • Facial geometry and UVs structured to support expression decals (not blendshapes)

✅ 3x Face Variants

  • Unique skin tones and facial features (childlike but distinct)
  • Compatible with same hair and armor systems
  • Each variant supports swappable expression decals

✅ 4x Hairstyles

  • Swappable across all variants
  • Stylized, readable at top-down camera distance

✅ 4x Modular Armor Sets

Each includes 5 distinct pieces:

  • Tunic, Pants, Boots, Gloves, Helm
  • Each set has a unique silhouette and fits cleanly over the base body
  • Must support layered modularity for in-game paper-doll system

✅ Expression Decals (per variant)

  • 3–4 sets per face (e.g. neutral, panic, focused, injured)
  • Texture/material-driven (no blendshapes or rig-based animation)
  • Must be bold and readable at distance from a top-down view

Tools & Specs

  • Blender, Maya, or equivalent DCC
  • Stylized mesh and texture workflow (supports cel-shading)
  • Clean UV unwraps, optimized for real-time performance (Switch-class hardware)
  • Unity compatibility preferred (optional test scene to demonstrate modularity)

Delivery Format

  • .FBX models (organized and named for rigging)
  • .PNG or .PSD textures (organized per armor/hair/decal)
  • Clear folder structure for all assets
  • Optional Unity test scene (with armor swapping + expression demo)

Powered by  Froala Editor

Skills & Requirements

Skills & Requirements

Must-Haves:

  • Experience creating stylized 3D characters for games (freelance or studio)
  • Strong modeling skills with clean, rig-friendly topology
  • Experience with modular character workflows (armor, hair, facial swaps)
  • Ability to author stylized textures that work with cel-shaded rendering
  • Confident UV unwrapping and texture baking workflow
  • Ability to deliver optimized, game-ready assets in .FBX or equivalent formats
  • Clear understanding of shape readability from top-down or mid-distance cameras
  • Strong communication and self-direction—able to deliver clean assets without hand-holding

Nice-to-Haves:

  • Experience designing or implementing facial decal or texture-based expression systems
  • Familiarity with Unity (basic material setup or test scene creation)
  • Experience working with small indie teams or solo pipelines

How to Apply

Email us at  joinus@sb.games with:

  • Portfolio link (ArtStation, personal site, etc.)
  • Examples of stylized character work (especially modular or top-down-friendly)
  • Rates & availability

Job Tags

Remote job, Full time, Contract work, Freelance,

Similar Jobs

Siemens SI - North America

Mechanical Assembly Operator Job at Siemens SI - North America

 ...Here at Siemens, we take pride in enabling sustainable progress through technology. We do this through empowering customers by combining the real and digital worlds. Improving how we live, work, and move today and for the next generation! We know that the only way a business... 

Adobe

SEO Manager Job at Adobe

 ...! The Opportunity Adobe is in search of a strategic SEO Manager to oversee organic search efforts for...  ...role blends SEO strategy, content optimization, content creation, and analytics to...  ...powered search evolution and Generative Engine Optimization (GEO), ensuring... 

Express Employment Professionals - Baton Rouge

Construction Manager Job at Express Employment Professionals - Baton Rouge

 ...Construction Manager - Baker, LA Full Time $28.85 - 36/hr based on experience. Monday-Friday 7 am-5 pm, Schedule varies based on construction...  ...an experienced Construction Manager to oversee highway and road construction projects . The ideal candidate will manage field... 

Law Offices of Spar & Bernstein

Legal Assistant - Immigration Job at Law Offices of Spar & Bernstein

 ...with deadlines and filing requirements Requirements: ~ Bachelors degree or paralegal certification preferred ~1-3 years of experience in a legal setting - Immigration Setting ~ Proficiency in Microsoft Office Suite and legal case management software... 

Superior Court of Fulton County

COURT REPORTER Job at Superior Court of Fulton County

 ...SUPERIOR COURT OF FULTON COUNTY JOB ANNOUNCEMENT FOR THE POSITION OFCOURT REPORTER SALARY GRADE K4: $66,839 Unclassified Position(Current Vacancy in Superior Court Administration) CLOSING DATE: Open Until Filled **THIS POSTING MAY BE USED TO FILL MULTIPLE...